add button to move to a state farthest from any win condition
This commit is contained in:
@ -351,7 +351,8 @@ auto Renderer::DrawMenu(const std::vector<Vector3> &masses) -> void {
|
||||
input.mark_path, input.mark_solutions,
|
||||
input.connect_solutions),
|
||||
DARKPURPLE);
|
||||
draw_btn(2, 3, std::format("Move along Path (Space)"), DARKPURPLE);
|
||||
draw_btn(2, 3, std::format("Path forward (Space) / To worst (V)"),
|
||||
DARKPURPLE);
|
||||
|
||||
DrawLine(0, MENU_HEIGHT - 1, GetScreenWidth(), MENU_HEIGHT - 1, BLACK);
|
||||
EndTextureMode();
|
||||
|
||||
Reference in New Issue
Block a user