remove unused inputs from instancing vertex shader
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@ -1,9 +1,6 @@
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#version 330
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#version 330
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in vec3 vertexPosition;
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in vec3 vertexPosition;
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in vec2 vertexTexCoord;
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in vec3 vertexNormal;
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in vec4 vertexColor;
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in mat4 instanceTransform;
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in mat4 instanceTransform;
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uniform mat4 mvp;
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uniform mat4 mvp;
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