update flake
This commit is contained in:
310
flake.nix
310
flake.nix
@ -14,22 +14,122 @@ rec {
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# Create a shell (and possibly package) for each possible system, not only x86_64-linux
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flake-utils.lib.eachDefaultSystem (
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system: let
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# =========================================================================================
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# Define pkgs/stdenvs
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# =========================================================================================
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pkgs = import nixpkgs {
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inherit system;
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config.allowUnfree = true;
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overlays = [];
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};
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inherit (pkgs) lib stdenv;
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clangPkgs = import nixpkgs {
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inherit system;
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config.allowUnfree = true;
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overlays = [];
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# Use this to change the compiler:
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# - GCC: pkgs.stdenv
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# - Clang: pkgs.clangStdenv
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# NixOS packages are built using GCC by default. Using clang requires a full rebuild/redownload.
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config.replaceStdenv = {pkgs}: pkgs.clangStdenv;
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};
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windowsPkgs = import nixpkgs {
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inherit system;
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config.allowUnfree = true;
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overlays = [];
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# Use this to cross compile to a different system
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crossSystem = {
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config = "x86_64-w64-mingw32";
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};
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config.allowUnfree = true;
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overlays = [];
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};
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inherit (pkgs) lib stdenv;
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# =========================================================================================
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# Define shell environment
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# =========================================================================================
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# Setup the shell when entering the "nix develop" environment (bash script).
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shellHook = let
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mkCmakeScript = type: let
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typeLower = lib.toLower type;
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in
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pkgs.writers.writeFish "cmake-${typeLower}.fish" ''
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cd $FLAKE_PROJECT_ROOT
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echo "Removing build directory ./cmake-build-${typeLower}/"
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rm -rf ./cmake-build-${typeLower}
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echo "Creating build directory"
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mkdir cmake-build-${typeLower}
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cd cmake-build-${typeLower}
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echo "Running cmake"
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cmake -G "Ninja" \
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-DCMAKE_BUILD_TYPE="${type}" \
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..
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echo "Linking compile_commands.json"
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cd ..
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ln -sf ./cmake-build-${typeLower}/compile_commands.json ./compile_commands.json
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'';
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cmakeDebug = mkCmakeScript "Debug";
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cmakeRelease = mkCmakeScript "Release";
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mkBuildScript = type: let
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typeLower = lib.toLower type;
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in
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pkgs.writers.writeFish "cmake-build.fish" ''
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cd $FLAKE_PROJECT_ROOT/cmake-build-${typeLower}
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echo "Running cmake"
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NIX_ENFORCE_NO_NATIVE=0 cmake --build . -j$(nproc)
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'';
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buildDebug = mkBuildScript "Debug";
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buildRelease = mkBuildScript "Release";
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# Use this to specify commands that should be ran after entering fish shell
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initProjectShell = pkgs.writers.writeFish "init-shell.fish" ''
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echo "Entering \"${description}\" environment..."
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# Determine the project root, used e.g. in cmake scripts
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set -g -x FLAKE_PROJECT_ROOT (git rev-parse --show-toplevel)
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# C/C++:
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abbr -a cmake-debug "${cmakeDebug}"
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abbr -a cmake-release "${cmakeRelease}"
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abbr -a build-debug "${buildDebug}"
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abbr -a build-release "${buildRelease}"
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abbr -a debug "${buildDebug} && ./cmake-build-debug/masssprings"
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abbr -a release "${buildRelease} && ./cmake-build-release/masssprings"
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abbr -a debug-clean "${cmakeDebug} && ${buildDebug} && ./cmake-build-debug/masssprings"
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abbr -a release-clean "${cmakeRelease} && ${buildRelease} && ./cmake-build-release/masssprings"
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abbr -a rungdb "${buildDebug} && gdb --tui ./cmake-build-debug/masssprings"
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abbr -a runperf "${buildRelease} && perf record -g ./cmake-build-release/masssprings && hotspot ./perf.data"
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abbr -a runtracy "tracy -a 127.0.0.1 &; ${buildRelease} && sudo -E ./cmake-build-release/masssprings"
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abbr -a runvalgrind "${buildDebug} && valgrind --leak-check=full --show-reachable=no --show-leak-kinds=definite,indirect,possible --track-origins=no --suppressions=valgrind.supp --log-file=valgrind.log ./cmake-build-debug/masssprings && cat valgrind.log"
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abbr -a runtests "${buildDebug} && ./cmake-build-debug/tests"
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abbr -a runbenchs "${buildRelease} && sudo cpupower frequency-set --governor performance && ./cmake-build-release/benchmarks; sudo cpupower frequency-set --governor powersave"
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abbr -a clusters-rh "${buildRelease} && ./cmake-build-release/masssprings --output=clusters.puzzle --space=rh --w=6 --h=6 --gx=4 --gy=2 --blocks=4"
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abbr -a clusters "${buildRelease} && ./cmake-build-release/masssprings clusters.puzzle"
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abbr -a runclion "clion ./CMakeLists.txt 2>/dev/null 1>&2 & disown;"
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'';
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in
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builtins.concatStringsSep "\n" [
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# Launch into pure fish shell
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''
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exec "$(type -p fish)" -C "source ${initProjectShell}"
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''
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];
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# ===========================================================================================
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# Define custom dependencies
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# ===========================================================================================
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@ -99,29 +199,20 @@ rec {
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# - Those which are needed on $PATH during the build, for example cmake and pkg-config
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# - Setup hooks, for example makeWrapper
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# - Interpreters needed by patchShebangs for build scripts (with the --build flag), which can be the case for e.g. perl
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# NOTE: Do not add compiler here, they are provided by the stdenv
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nativeBuildInputs = with pkgs; [
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# Languages:
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binutils
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gcc
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# binutils
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# C/C++:
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gdb
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valgrind
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# gnumake
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cmake
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ninja
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# cling
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# pkg-config
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# clang-tools
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# compdb
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# pprof
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# gprof2dot
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gdb
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valgrind
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kdePackages.kcachegrind
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perf
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hotspot
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kdePackages.kcachegrind
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gdbgui
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massif-visualizer
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heaptrack
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# heaptrack
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# renderdoc
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];
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@ -135,15 +226,18 @@ rec {
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thread-pool
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boost
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# Debugging
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# Debugging/Testing/Profiling
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tracy-wayland
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backward-cpp
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libbfd
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catch2_3
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gbenchmark
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];
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# ===========================================================================================
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# Define buildable + installable packages
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# ===========================================================================================
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package = stdenv.mkDerivation rec {
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inherit buildInputs;
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pname = "masssprings";
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@ -159,6 +253,7 @@ rec {
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"-DDISABLE_TRACY=On"
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"-DDISABLE_BACKWARD=On"
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"-DDISABLE_TESTS=On"
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"-DDISABLE_BENCH=On"
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];
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hardeningDisable = ["all"];
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@ -206,6 +301,8 @@ rec {
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"-DCMAKE_SYSTEM_NAME=Windows"
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"-DDISABLE_TRACY=On"
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"-DDISABLE_BACKWARD=On"
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"-DDISABLE_TESTS=On"
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"-DDISABLE_BENCH=On"
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];
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installPhase = ''
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@ -227,156 +324,53 @@ rec {
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# Provide environment for "nix develop"
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devShells = {
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default = pkgs.mkShell {
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inherit nativeBuildInputs buildInputs;
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inherit nativeBuildInputs buildInputs shellHook;
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name = description;
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# =========================================================================================
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# Define environment variables
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# =========================================================================================
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# Custom dynamic libraries:
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# LD_LIBRARY_PATH = builtins.concatStringsSep ":" [
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# # Rust Bevy GUI app:
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# # "${pkgs.xorg.libX11}/lib"
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# # "${pkgs.xorg.libXcursor}/lib"
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# # "${pkgs.xorg.libXrandr}/lib"
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# # "${pkgs.xorg.libXi}/lib"
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# # "${pkgs.libGL}/lib"
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#
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# # JavaFX app:
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# # "${pkgs.libGL}/lib"
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# # "${pkgs.gtk3}/lib"
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# # "${pkgs.glib.out}/lib"
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# # "${pkgs.xorg.libXtst}/lib"
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# ];
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# Dynamic libraries from buildinputs:
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LD_LIBRARY_PATH = nixpkgs.lib.makeLibraryPath buildInputs;
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# =========================================================================================
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# Define shell environment
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# =========================================================================================
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# Setup the shell when entering the "nix develop" environment (bash script).
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shellHook = let
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mkCmakeScript = type: let
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typeLower = lib.toLower type;
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in
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pkgs.writers.writeFish "cmake-${typeLower}.fish" ''
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cd $FLAKE_PROJECT_ROOT
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# set -g -x CC ${pkgs.clang}/bin/clang
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# set -g -x CXX ${pkgs.clang}/bin/clang++
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echo "Removing build directory ./cmake-build-${typeLower}/"
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rm -rf ./cmake-build-${typeLower}
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echo "Creating build directory"
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mkdir cmake-build-${typeLower}
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cd cmake-build-${typeLower}
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echo "Running cmake"
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cmake -G "Ninja" \
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-DCMAKE_BUILD_TYPE="${type}" \
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..
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echo "Linking compile_commands.json"
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cd ..
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ln -sf ./cmake-build-${typeLower}/compile_commands.json ./compile_commands.json
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'';
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cmakeDebug = mkCmakeScript "Debug";
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cmakeRelease = mkCmakeScript "Release";
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mkBuildScript = type: let
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typeLower = lib.toLower type;
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in
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pkgs.writers.writeFish "cmake-build.fish" ''
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cd $FLAKE_PROJECT_ROOT/cmake-build-${typeLower}
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echo "Running cmake"
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NIX_ENFORCE_NO_NATIVE=0 cmake --build . -j$(nproc)
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'';
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buildDebug = mkBuildScript "Debug";
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buildRelease = mkBuildScript "Release";
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# Use this to specify commands that should be ran after entering fish shell
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initProjectShell = pkgs.writers.writeFish "init-shell.fish" ''
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echo "Entering \"${description}\" environment..."
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# Determine the project root, used e.g. in cmake scripts
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set -g -x FLAKE_PROJECT_ROOT (git rev-parse --show-toplevel)
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# C/C++:
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abbr -a cmake-debug "${cmakeDebug}"
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abbr -a cmake-release "${cmakeRelease}"
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abbr -a build-debug "${buildDebug}"
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abbr -a build-release "${buildRelease}"
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abbr -a debug "${buildDebug} && ./cmake-build-debug/masssprings"
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abbr -a release "${buildRelease} && ./cmake-build-release/masssprings"
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abbr -a debug-clean "${cmakeDebug} && ${buildDebug} && ./cmake-build-debug/masssprings"
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abbr -a release-clean "${cmakeRelease} && ${buildRelease} && ./cmake-build-release/masssprings"
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abbr -a rungdb "${buildDebug} && gdb --tui ./cmake-build-debug/masssprings"
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abbr -a runperf "${buildRelease} && perf record -g ./cmake-build-release/masssprings && hotspot ./perf.data"
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abbr -a runtracy "tracy -a 127.0.0.1 &; ${buildRelease} && sudo -E ./cmake-build-release/masssprings"
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abbr -a runvalgrind "${buildDebug} && valgrind --leak-check=full --show-reachable=no --show-leak-kinds=definite,indirect,possible --track-origins=no --suppressions=valgrind.supp --log-file=valgrind.log ./cmake-build-debug/masssprings && cat valgrind.log"
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abbr -a runtests "${buildDebug} && ./cmake-build-debug/tests"
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abbr -a runclion "clion ./CMakeLists.txt 2>/dev/null 1>&2 & disown;"
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'';
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in
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builtins.concatStringsSep "\n" [
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# Launch into pure fish shell
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''
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exec "$(type -p fish)" -C "source ${initProjectShell} && abbr -a menu '${pkgs.bat}/bin/bat "${initProjectShell}"'"
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''
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];
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};
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# TODO: Can't get renderdoc in FHS to work
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# Provide environment with clang stdenv for "nix develop .#clang"
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# TODO: Broken. Clang can't find stdlib headers or library headers (raylib, backward, ...).
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# Does the clangStdenv not automatically collect the include paths?
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clang =
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pkgs.mkShell.override {
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stdenv = pkgs.clangStdenv;
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} {
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inherit shellHook;
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name = description;
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# FHS environment for renderdoc. Access with "nix develop .#renderdoc".
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# https://ryantm.github.io/nixpkgs/builders/special/fhs-environments
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# renderdoc =
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# (pkgs.buildFHSEnv {
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# name = "renderdoc-env";
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#
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# targetPkgs = pkgs:
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# with pkgs; [
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# # RenderDoc
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# renderdoc
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#
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# # Build tools
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# gcc
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# cmake
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#
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# # Raylib
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# raylib
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# libGL
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# mesa
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#
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# # X11
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# libx11
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# libxcursor
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# libxrandr
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# libxinerama
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# libxi
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# libxext
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# libxfixes
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#
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# # Wayland
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# wayland
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# wayland-protocols
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# libxkbcommon
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# ];
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#
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# runScript = "fish";
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#
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# profile = ''
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# '';
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# }).env;
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nativeBuildInputs = with pkgs; [
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cmake
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ninja
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];
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buildInputs = with pkgs; [
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# C/C++:
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raylib
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raygui
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thread-pool
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boost
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# Debugging/Testing/Profiling
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backward-cpp
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libbfd
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catch2_3
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gbenchmark
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];
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# =========================================================================================
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# Define environment variables
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# =========================================================================================
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# Dynamic libraries from buildinputs:
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LD_LIBRARY_PATH = nixpkgs.lib.makeLibraryPath buildInputs;
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};
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};
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}
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);
|
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Reference in New Issue
Block a user