cleanup flake
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@ -1,7 +1,6 @@
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#include "renderer.hpp"
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#include <algorithm>
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#include <cstring>
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#include <format>
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#include <raylib.h>
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#include <raymath.h>
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@ -12,6 +11,10 @@
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#include "klotski.hpp"
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#include "mass_springs.hpp"
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#ifdef BATCHING
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#include <cstring>
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#endif
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auto OrbitCamera3D::Update(const Mass ¤t_mass) -> void {
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Vector2 mouse = GetMousePosition();
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if (mouse.x >= GetScreenWidth() / 2.0 && mouse.y >= MENU_HEIGHT) {
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