Cleanup Interrupt
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@ -1,28 +1,28 @@
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/*****************************************************************************
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* *
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* I S R *
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* *
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*---------------------------------------------------------------------------*
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* Beschreibung: Interrupt Service Routine. Jeweils ein Objekt pro ISR. *
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* Erlaubt es einen Kontext mit Variablen fuer die Unter- *
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* brechungsroutine bereitzustellen. *
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* *
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* Autor: Michael Schoettner, 06.04.20 *
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*****************************************************************************/
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#ifndef ISR_include__
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#ifndef ISR_include__
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#define ISR_include__
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#define ISR_include__
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#include "lib/util/RestrictedConstructors.h"
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namespace Kernel {
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namespace Kernel {
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/**
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* This class implements an interrupt service routine.
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*/
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class ISR {
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class ISR {
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friend class IntDispatcher;
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public:
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public:
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ISR(const ISR ©) = delete; // Verhindere Kopieren
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MakeDefault(ISR)
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// virtual ~ISR() = default;
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MakeUncopyable(ISR)
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ISR() = default;
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MakeUnmovable(ISR)
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// Unterbrechungsbehandlungsroutine
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protected:
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/**
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* This function gets called when an interrupt occurs and
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* an interrupt handler is registered for the vector number.
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*/
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virtual void trigger() = 0;
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virtual void trigger() = 0;
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};
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};
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@ -5,11 +5,11 @@
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namespace Kernel {
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namespace Kernel {
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void IntDispatcher::assign(uint8_t vector, ISR &isr) {
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void IntDispatcher::assign(Vector vector, ISR &isr) {
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handlerMap[vector] = &isr;
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handlerMap[vector] = &isr;
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}
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}
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void IntDispatcher::dispatch(uint8_t vector) {
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void IntDispatcher::dispatch(Vector vector) {
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ISR *isr = handlerMap[vector];
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ISR *isr = handlerMap[vector];
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if (isr == nullptr) {
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if (isr == nullptr) {
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@ -20,12 +20,18 @@
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namespace Kernel {
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namespace Kernel {
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/**
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* This class implements a simple interrupt dispatcher.
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* It is part of the 2-step interrupt handling: Instead of registering ISRs
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* in the IDT directly, the "dispatch" function is called with the vector number.
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*/
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class IntDispatcher {
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class IntDispatcher {
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friend class InterruptService;
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friend class InterruptService;
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public:
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public:
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/**
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/**
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* Vector numbers (slots in the IDT)
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* Vector numbers (slots in the IDT).
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* Every IRQ corresponds to one vector number.
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*/
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*/
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enum Vector {
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enum Vector {
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TIMER = 32,
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TIMER = 32,
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@ -41,9 +47,20 @@ public:
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MakeUncopyable(IntDispatcher)
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MakeUncopyable(IntDispatcher)
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private:
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private:
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void assign(uint8_t vector, ISR &isr);
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/**
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* Assign an interrupt handler to a vector number.
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*
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* @param vector The vector number
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* @param isr The interrupt handler
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*/
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void assign(Vector vector, ISR &isr);
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void dispatch(uint8_t vector);
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/**
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* Call a registered interrupt handler.
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*
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* @param vector The vector number of the occured interrupt
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*/
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void dispatch(Vector vector);
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private:
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private:
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Container::Array<ISR *, 256> handlerMap = {nullptr};
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Container::Array<ISR *, 256> handlerMap = {nullptr};
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@ -2,10 +2,18 @@
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#include "kernel/system/System.h"
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#include "kernel/system/System.h"
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#include "kernel/service/InterruptService.h"
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#include "kernel/service/InterruptService.h"
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extern "C" void int_disp(uint8_t vector);
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// Called from startup.asm
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extern "C" {
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/**
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* Call an ISR after an interrupt occured.
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*
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* @param vector The vector number of the occured interrupt
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*/
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void int_disp(uint8_t vector) {
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void int_disp(uint8_t vector) {
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auto &interruptService = Kernel::System::getService<Kernel::InterruptService>();
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auto &interruptService = Kernel::System::getService<Kernel::InterruptService>();
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interruptService.dispatchInterrupt(static_cast<Kernel::IntDispatcher::Vector>(vector));
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interruptService.dispatchInterrupt(static_cast<Kernel::IntDispatcher::Vector>(vector));
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}
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}
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}
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